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動(dòng)視暴雪公司一枝獨(dú)秀的奧秘

動(dòng)視暴雪公司一枝獨(dú)秀的奧秘

Don Reisinger 2012-08-27
視頻游戲開(kāi)發(fā)商正在經(jīng)歷非常艱辛的一年。但作為《使命召喚》和《暗黑破壞神》等暢銷游戲的制造商,動(dòng)視暴雪公司依然吸引著競(jìng)爭(zhēng)對(duì)手艷羨的目光。它上個(gè)月宣布第二季度獲得10.75億美元的收入,實(shí)現(xiàn)利潤(rùn)1.85億美元,同時(shí)在第二季度美國(guó)和英國(guó)獨(dú)立游戲發(fā)行商排行榜中都位列榜首。但它的風(fēng)光背后也存在隱憂。

????對(duì)于視頻游戲產(chǎn)業(yè)而言,今年是非常難熬的一年。根據(jù)研究機(jī)構(gòu)NPD公司的數(shù)據(jù),僅7月份,整個(gè)游戲產(chǎn)業(yè)的銷售額就比去年同期下降了20%,降至5.484億美元。與去年同期相比,硬件銷售額下降了32%,游戲制造商的總收入下降23%。

????我們很難從這些數(shù)字中看到一絲希望。正如無(wú)數(shù)的分析師所言,視頻游戲產(chǎn)業(yè)正面臨一場(chǎng)完美風(fēng)暴。夏季幾乎總是會(huì)出現(xiàn)一定程度的放緩。其次,大多數(shù)開(kāi)發(fā)商正在推出的要么是現(xiàn)有游戲的續(xù)集,要么僅對(duì)更小規(guī)模的市場(chǎng)受眾有吸引力。與此同時(shí),微軟公司(Microsoft)的 Xbox 360、任天堂公司(Nintendo)的Wii 和索尼公司(Sony)的PlayStation 3等知名游戲機(jī)也日漸老邁?!爱?dāng)前的游戲機(jī)市場(chǎng)周期目前處于其第八個(gè)年頭,這種前所未有的局面正在讓游戲玩家心生疲憊,不僅鮮有新IP加入,大批玩家更是轉(zhuǎn)移到了免費(fèi)的多人在線游戲領(lǐng)域,手持設(shè)備和任天堂Wii 的市場(chǎng)份額不斷被蠶食,”韋德布什證券公司(Wedbush)的分析師邁克爾?帕切特最近在一份研究報(bào)告中這樣寫(xiě)道。

????盡管整個(gè)游戲產(chǎn)業(yè)顯然已經(jīng)深陷困境,但有一家公司仍然一騎絕塵,持續(xù)獲得競(jìng)爭(zhēng)對(duì)手根本無(wú)法匹及的業(yè)績(jī):它就是動(dòng)視暴雪公司(Activision Blizzard)。動(dòng)視暴雪上個(gè)月宣布該公司第二季度獲得10.75億美元的收入,實(shí)現(xiàn)利潤(rùn)1.85億美元。與這份傲人業(yè)績(jī)一道發(fā)布的還有一組令人印象深刻的統(tǒng)計(jì)數(shù)據(jù),比如該公司在第二季度美國(guó)和英國(guó)獨(dú)立游戲發(fā)行商排行榜中都位列榜首。此外,今年上半年最暢銷的游戲機(jī)和手持游戲(以美元計(jì)算)亦是動(dòng)視暴雪公司的產(chǎn)品。錦上添花的是,該公司的《暗黑破壞神3》(Diablo III)成為今年迄今為止最熱銷的PC游戲。

????動(dòng)視暴雪并沒(méi)有陷入電子藝界(Electronic Arts)和仟游軟件科技(Take-Two Interactive)等競(jìng)爭(zhēng)對(duì)手面臨的困境。比如,《俠盜獵車手》(Grand Theft Auto)系列游戲制造商仟游軟件科技公司宣布該公司在第二季度實(shí)現(xiàn)銷售額2.26億美元,虧損1.108億美元。對(duì)于任天堂公司來(lái)說(shuō),這同樣是一個(gè)令人憂慮的時(shí)期:它的收入下跌了近10%,跌至10.7億美元。由于Wii游戲機(jī)銷售下滑,這家歷史悠久的《馬里奧》(Mario)系列游戲制造商出現(xiàn)了2.17億美元的凈虧損。

????那么,動(dòng)視暴雪公司究竟對(duì)在哪里?首先,這家公司深諳游戲制作之道。它的《使命的召喚》(Call of Duty)是世界上最受歡迎的游戲產(chǎn)品。在在線游戲方面,動(dòng)視暴雪的《魔獸世界》(World of Warcraft)已經(jīng)成為有史以來(lái)銷售速度最快的PC游戲。最新的游戲產(chǎn)品也表現(xiàn)出色。“在我們看來(lái),《暗黑破壞神3》的成功證明,游戲玩家們非常賞識(shí)這家開(kāi)發(fā)商及其提供的高品質(zhì)游戲體驗(yàn),”帕切特在本月發(fā)布的一份研究報(bào)告中寫(xiě)道?!案鶕?jù)我們的分析,游戲玩家再次顯示出了放棄平庸的目錄內(nèi)容,花錢購(gòu)買新款游戲產(chǎn)品的意愿?!?/p>

????即將上市的一系列游戲產(chǎn)品讓投資者們倍受鼓舞——這些投資者已經(jīng)被萎靡不振的視頻游戲市場(chǎng)搞得疲憊不堪。今年11月份,動(dòng)視暴雪公司將發(fā)布《使命的召喚》系列游戲的最新一款:《使命召喚:黑色行動(dòng)2》(Call of Duty: Black Ops 2)。去年發(fā)布的《使命召喚:現(xiàn)代戰(zhàn)爭(zhēng)3》(Call of Duty: Modern Warfare 3)特別受歡迎,僅上市頭16天就創(chuàng)造了10億美元的銷售額。該公司預(yù)計(jì),《黑色行動(dòng)2》的市場(chǎng)表現(xiàn)要么將接近其前身的業(yè)績(jī),要么將一舉超越?!敖Y(jié)合《使命的召喚》系列游戲的整體銷售記錄來(lái)觀察,有充足的證據(jù)可以證明這款游戲的強(qiáng)勢(shì)表現(xiàn)還將延續(xù)下去,”動(dòng)視暴雪子公司動(dòng)視出版公司(Activision Publishing)CEO埃里克?赫什伯格在最近的一次財(cái)報(bào)電話會(huì)議上這樣說(shuō)道。

????但是,也有許多地方可能會(huì)出問(wèn)題。分析人士驚訝地發(fā)現(xiàn),《魔獸世界》系列游戲的訂購(gòu)用戶已經(jīng)減少了100萬(wàn),他們因此擔(dān)心這家公司將如何應(yīng)對(duì)這款老游戲銷量下滑的問(wèn)題。如同視頻游戲產(chǎn)業(yè)的其他公司一樣,動(dòng)視暴雪公司也必須依賴現(xiàn)有游戲的續(xù)集產(chǎn)品來(lái)推動(dòng)營(yíng)收,進(jìn)而減少了能夠帶來(lái)新的長(zhǎng)期生意的原創(chuàng)游戲的發(fā)展空間。更重要的是,已成驚弓之鳥(niǎo)的投資者似乎已經(jīng)喪失了對(duì)整個(gè)視頻游戲產(chǎn)業(yè)的熱情。但至少就當(dāng)下而言,動(dòng)視暴雪公司似乎依然是這一領(lǐng)域難以擊敗的王者。

????譯者:任文科

????It's been a tough year for the video game industry. In July alone, according to research firm NPD, total game industry sales reached $548.4 million, down 20% compared to July 2011. Hardware sales dropped 32%, and game makers saw overall revenue decline 23% year-over-year.

????It was hard to find a glimmer of hope in the numbers. As countless analysts have said, the industry is facing a perfect storm. Summer months almost always tend to be a bit slower. Secondly, most developers are launching games that are either sequels or appeal to a smaller subset of the market. Game consoles -- Microsoft's (MSFT) Xbox 360, Nintendo's (NTDOY) Wii and the Sony (SNE) PlayStation 3 -- are getting long in the tooth, meanwhile. "The current console cycle, currently in its unprecedented eighth year, is generating fatigue among gamers, with little new IP, mass migration to free online multiplayer gaming, and continued market share losses for the handhelds and Nintendo Wii," Wedbush analyst Michael Pachter wrote recently in a research note.

????Despite the industry's obvious troubles, one company continues to achieve results that competitors can't quite match: Activision Blizzard (ATVI). The company announced last month that it generated $1.075 billion in revenue during the second quarter and a $185 million profit. That success accompanied a host of impressive statistics, including news of its standing as the top independent game publisher in the U.S. and U.K. during the second quarter. It also sold the top-selling console and handheld game, in terms of dollars, for the first half of the year. To top things off, its Diablo III is the top-selling PC game so far this year.

????The woes of rivals like Electronic Arts (EA) and Take-Two Interactive (TTWO) haven't hurt. During the second quarter, for example, Take-Two Interactive, maker of the popular Grand Theft Auto franchise, announced sales of $226 million. The company lost $110.8 million. It was a similarly troubling period for Nintendo, which saw its revenue drop by nearly 10% to $1.07 billion.The venerable Mario maker posted a net loss of $217 million due to slumping Wii sales.

????What is Activision Blizzard doing right? For one thing, the company knows how to make games. Its Call of Duty franchise is the world's most popular console title. On the online-gaming front, Blizzard's World of Warcraft has become the fastest-selling PC game of all time. Newer titles have also fared well. "In our view, the success of [Diablo III] is a testament to gamer appreciation for the developer and franchise, as well as for high-quality gameplay experiences," Pachter wrote in a research note this month. "In-line with our thesis, gamers have once again shown a willingness to forego mediocre catalog content and spend on premier new releases."

????A slate of upcoming titles has cheered investors made weary by a market down on video games in general. This November, the company will be launching the latest installment in its Call of Duty franchise, Call of Duty: Black Ops 2. Last year's Call of Duty: Modern Warfare 3 was especially popular, generating $1 billion in sales in just its first 16 days of availability. Black Ops 2 is expected to either come close to matching or beat out its predecessor altogether. "When taken in combination with the record engagement of the Call of Duty franchise overall, there is strong evidence of tremendous continued engagement with the franchise," Activision Publishing CEO Eric Hirshberg said on a recent earnings call.

????Plenty could go wrong. Analysts were surprised to see that World of Warcraft subscriptions had slipped by 1 million users, raising concerns about how the company will manage that aging title's decline. And, like the rest of the industry, the firm has had to rely on sequels to boost earnings, leaving less room for original franchises which can generate new long-term business. Most of all, squeamish investors seem to have gone cold on video games over all. But, for the time being, Activision Blizzard still appears to be the one to beat.

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